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Una città da vivere. Una storia da costruire.
Live players
7-day peak
37
All-time peak
58
Last seen
Oct 19, 2026, 09:15 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join Imperium Roleplay is 19:00–23:00 UTC, when it averages 18 concurrent players — well clear of its 5-player round-the-clock average. It bites hardest at 20:00 UTC, averaging 27. Outside it the city empties: across 23:00–13:00 UTC it averages just 1 player, bottoming out at 02:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 6 players, and the busiest single moment of the week reached only 37 — 29% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 125% of each other, so this is a settled population rather than a spike.
That puts Imperium Roleplay ahead of 95% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Imperium Roleplay runs ESX with 225 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 32 | 7 |
| Sat 17 Oct | 31 | 7 |
| Fri 16 Oct | 26 | 4 |
| Thu 15 Oct | 37 | 6 |
| Wed 14 Oct | 26 | 5 |
| Tue 13 Oct | 29 | 5 |
| Mon 12 Oct | 36 | 9 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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