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Mystery Town Season 8
Live players
7-day peak
18
All-time peak
58
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Mystery Town Season 8 is 11:00–19:00 UTC, when it averages 3 concurrent players — well clear of its 2-player round-the-clock average. It bites hardest at 14:00 UTC, averaging 4. Outside it the city empties: across 03:00–11:00 UTC it averages just 1 player, bottoming out at 05:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 2 players, and the busiest single moment of the week reached only 18 — 14% of capacity. It is thinning, though: it averaged 0 players across 16 Oct–18 Oct, down 83% on the 3 it averaged across 12 Oct–14 Oct.
That puts Mystery Town Season 8 ahead of 92% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Mystery Town Season 8 runs QBCore with 281 resources loaded — a substantial build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 2 | 0 |
| Sat 17 Oct | 4 | 0 |
| Fri 16 Oct | 3 | 1 |
| Thu 15 Oct | 9 | 2 |
| Wed 14 Oct | 13 | 2 |
| Tue 13 Oct | 18 | 5 |
| Mon 12 Oct | 10 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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