Navigate

Fight, PvP, CFW, family, [Discord.gg/1DF]
Live players
7-day peak
23
All-time peak
28
Last seen
Sep 4, 2026, 09:45 PM
Votes
0
Rating
—
ادخل الدسكورد https://discord.gg/1DF
We count the players on this server every five minutes and keep the history.
Division Fight NEW 𝖴pdates is busy for most of the day rather than one evening: it stays above its 1-player daily average for 9 straight hours, 12:00–21:00 UTC, averaging 2 across that stretch and peaking at 18:00 UTC with 4. Outside it the city empties: across 21:00–12:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 100 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 11 — 11% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 532% of each other, so this is a settled population rather than a spike.
That puts Division Fight NEW 𝖴pdates ahead of 89% of the 43,539 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Division Fight NEW 𝖴pdates runs QBCore with 96 resources loaded — a moderate build, using qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Thu 3 Sept | 1 | 0 |
| Wed 2 Sept | 1 | 0 |
| Tue 1 Sept | 2 | 0 |
| Mon 31 Aug | 4 | 1 |
| Sun 30 Aug | 2 | 0 |
| Sat 29 Aug | 11 | 2 |
| Fri 28 Aug | 7 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
No reviews yet
Be the first to tell other players what it's really like.