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🌆 A New Era Begins | 🚔 Serious RP | 💼 Player-Owned Businesses | 💰 Balanced Economy | 🚗 Custom Vehicles | 🔫 Criminal Activities | 🏙️ Your Story, Your Legacy
Live players
7-day peak
49
All-time peak
70
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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Please join http://discord.gg/ironhavenv2 and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
Iron Haven Reborn is busy for most of the day rather than one evening: it stays above its 19-player daily average for 11 straight hours, 19:00–06:00 UTC, averaging 27 across that stretch and peaking at 02:00 UTC with 35. Its longest quiet stretch is 06:00–17:00 UTC, averaging 11 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 19 players against 120 slots (16% full), and even its busiest moment of the week, 64 players, left 47% of the server free. It is thinning, though: it averaged 17 players across 16 Oct–18 Oct, down 16% on the 21 it averaged across 12 Oct–14 Oct.
That puts Iron Haven Reborn ahead of 97% of the 42,476 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Iron Haven Reborn runs Qbox with 321 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 48 | 24 |
| Sat 17 Oct | 41 | 11 |
| Fri 16 Oct | 37 | 17 |
| Thu 15 Oct | 49 | 21 |
| Wed 14 Oct | 40 | 19 |
| Tue 13 Oct | 45 | 19 |
| Mon 12 Oct | 64 | 24 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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