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Built by the TNN Community
Live players
7-day peak
51
All-time peak
64
Last seen
Oct 19, 2026, 09:15 PM
Votes
0
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We count the players on this server every five minutes and keep the history.
The window to join Only Pixels Roleplay is 22:00–06:00 UTC, when it averages 34 concurrent players — well clear of its 19-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 40. Outside it the city empties: across 07:00–22:00 UTC it averages just 12 players, bottoming out at 11:00 UTC on 3, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 64 slots its peak this week hit 51 — 80% of the server — and when anyone is on it, it averages 20 players, which is 32% full. Day to day it barely moves: across those 7 days its daily averages stay within 22% of each other, so this is a settled population rather than a spike.
That puts Only Pixels Roleplay ahead of 96% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Only Pixels Roleplay runs Qbox with 254 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 46 | 19 |
| Sat 17 Oct | 42 | 20 |
| Fri 16 Oct | 47 | 19 |
| Thu 15 Oct | 51 | 22 |
| Wed 14 Oct | 42 | 22 |
| Tue 13 Oct | 46 | 20 |
| Mon 12 Oct | 39 | 18 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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