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Open world without boundaries, where you choose your own path, build your own life, and write your own story. Your adventure begins here.
Live players
7-day peak
797
All-time peak
855
Last seen
Oct 19, 2026, 06:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Grand Roleplay US 1 is busy for most of the day rather than one evening: it stays above its 511-player daily average for 12 straight hours, 10:00–22:00 UTC, averaging 652 across that stretch and peaking at 18:00 UTC with 733. Its longest quiet stretch is 22:00–09:00 UTC, averaging 355 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 513 players against 2,048 slots (25% full), and even its busiest moment of the week, 797 players, left 61% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 13% of each other, so this is a settled population rather than a spike.
That peak of 797 makes Grand Roleplay US 1 the 67th busiest of the 42,633 FiveM servers ViceHub tracked consistently this week — and the 4th busiest of the 530 established United States servers we track.
Grand Roleplay US 1 loads 177 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 797 | 552 |
| Sat 17 Oct | 756 | 530 |
| Fri 16 Oct | 756 | 508 |
| Thu 15 Oct | 756 | 507 |
| Wed 14 Oct | 739 | 490 |
| Tue 13 Oct | 764 | 499 |
| Mon 12 Oct | 788 | 508 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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