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Live players
7-day peak
106
All-time peak
106
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
حياكم الله في ديسكورد السيرفر:\nhttp://discord.gg/LFF يرجى دخول الدسكورد للتفعيل
We count the players on this server every five minutes and keep the history.
Last Fight ⌠10⌡ is busy for most of the day rather than one evening: it stays above its 16-player daily average for 11 straight hours, 12:00–23:00 UTC, averaging 31 across that stretch and peaking at 19:00 UTC with 51. Outside it the city empties: across 23:00–12:00 UTC it averages just 4 players, bottoming out at 04:00 UTC on 1, so an off-peak login means an all-but-empty server.
It is a queue server: it sells out its 100 slots, reaching 106 of them (106%) at its peak this week, and when anyone is on it, it averages 13 players — expect to wait at prime time. It is also filling up: it averaged 22 players across 16 Oct–18 Oct, up 3321% on the 1 it averaged across 12 Oct–14 Oct.
That puts Last Fight ⌠10⌡ ahead of 98% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Last Fight ⌠10⌡ loads 38 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 106 | 27 |
| Sat 17 Oct | 88 | 16 |
| Fri 16 Oct | 74 | 21 |
| Thu 15 Oct | 57 | 10 |
| Wed 14 Oct | 3 | 1 |
| Tue 13 Oct | 2 | 0 |
| Mon 12 Oct | 2 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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