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Immersive roleplay. Custom framework, custom features, police, ems and crime.
Live players
7-day peak
211
All-time peak
250
Last seen
Jul 21, 2026, 08:00 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
UmbraRP | Join Discord to Play | discord.gg/umbrarp is busy for most of the day rather than one evening: it stays above its 104-player daily average for 11 straight hours, 18:00–05:00 UTC, averaging 142 across that stretch and peaking at 23:00 UTC with 175. Its longest quiet stretch is 05:00–17:00 UTC, averaging 70 players — thin by its own standards, but still a running city rather than an empty one.
Capacity is a real constraint here: against 250 slots its peak this week hit 211 — 84% of the server — and when anyone is on it, it averages 103 players, which is 41% full. Day to day it barely moves: across those 7 days its daily averages stay within 10% of each other, so this is a settled population rather than a spike.
That peak of 211 makes UmbraRP | Join Discord to Play | discord.gg/umbrarp the 451st busiest of the 42,546 FiveM servers ViceHub tracked consistently this week. That is measured from our own five-minute checks, not from anything the server claims about itself.
UmbraRP | Join Discord to Play | discord.gg/umbrarp loads 472 resources (a heavy build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 211 | 106 |
| Sun 19 Jul | 173 | 105 |
| Sat 18 Jul | 193 | 108 |
| Fri 17 Jul | 186 | 104 |
| Thu 16 Jul | 174 | 99 |
| Wed 15 Jul | 183 | 103 |
| Tue 14 Jul | 181 | 98 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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