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[Qbox Project] Training-Test icon

[Qbox Project] Training-Test

A FiveM core with a load of bloat.

defaultdeployerqbox
0/ 48

Live players

0% full

7-day peak

34

All-time peak

34

Last seen

Jul 21, 2026, 08:25 PM

Votes

0

Rating

—

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How busy is [Qbox Project] Training-Test?

We count the players on this server every five minutes and keep the history.

Busiest hours
11:00–17:00 UTC
Usual players when active
2
Peak this week
34 of 48 · 71% full
Trend
Down 88% vs the previous 3 days
Rank by peak players
Top 5%
Framework
Qbox
Resources
139

The window to join [Qbox Project] Training-Test is 11:00–17:00 UTC, when it averages 4 concurrent players — well clear of its 2-player round-the-clock average. It bites hardest at 14:00 UTC, averaging 6. Outside it the city empties: across 17:00–03:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

Capacity is a real constraint here: against 48 slots its peak this week hit 34 — 71% of the server — and when anyone is on it, it averages 2 players, which is 4% full. It is thinning, though: it averaged 0 players across 18 Jul–20 Jul, down 88% on the 4 it averaged across 14 Jul–16 Jul.

That puts [Qbox Project] Training-Test ahead of 95% of the 42,519 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood [Qbox Project] Training-Test runs Qbox with 139 resources loaded — a moderate build, using pma-voice for voice and ox_inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

[Qbox Project] Training-Test daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Mon 20 Jul80
Sun 19 Jul60
Sat 18 Jul71
Fri 17 Jul347
Thu 16 Jul94
Wed 15 Jul74
Tue 14 Jul154

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

01734▲ 34
Jul 15, 7 AM1,378 observationsJul 21, 8 PM

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Players0 / 48
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Resources139
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When is [Qbox Project] Training-Test busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

[Qbox Project] Training-Test average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:0001
01:0001
02:0014
03:00215
04:00215
05:0016
06:0002
07:0013
08:0016
09:0016
10:0002
11:0028
12:0048
13:00523
14:00631
15:00634
16:00424
17:00010
18:0002
19:0002
20:0000
21:0000
22:0000
23:0000