Navigate
BY [Ae developers]
Live players
7-day peak
4
All-time peak
29
Last seen
Sep 30, 2026, 09:00 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
[TH] 4KING SIXNINE is busy for most of the day rather than one evening: it stays above its 1-player daily average for 10 straight hours, 07:00–17:00 UTC, averaging 1 across that stretch and peaking at 12:00 UTC with 1. Outside it the city empties: across 17:00–07:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 1,000 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 4 — 0% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 238% of each other, so this is a settled population rather than a spike.
That puts [TH] 4KING SIXNINE ahead of 76% of the 42,823 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood [TH] 4KING SIXNINE runs ESX with 116 resources loaded — a moderate build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Tue 29 Sept | 4 | 1 |
| Mon 28 Sept | 2 | 1 |
| Sun 27 Sept | 2 | 0 |
| Sat 26 Sept | 1 | 0 |
| Fri 25 Sept | 3 | 1 |
| Thu 24 Sept | 4 | 1 |
| Wed 23 Sept | 0 | 0 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
No reviews yet
Be the first to tell other players what it's really like.