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Project Street DEV - WLVF icon

Project Street DEV - WLVF

By Racers. For Developers.

racing
0/ 32

Live players

0% full

7-day peak

13

All-time peak

25

Last seen

Jul 21, 2026, 10:35 PM

Votes

0

Rating

—

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How busy is Project Street DEV - WLVF?

We count the players on this server every five minutes and keep the history.

Busiest hours
21:00–01:00 UTC
Usual players when active
0
Peak this week
13 of 32 · 41% full
Rank by peak players
Top 10%
Resources
67

The window to join Project Street DEV - WLVF is 21:00–01:00 UTC, when it averages 2 concurrent players — well clear of its 0-player round-the-clock average. It bites hardest at 00:00 UTC, averaging 2. Outside it the city empties: across 01:00–20:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

You can walk straight in: when anyone is on it, it averages 0 players against 32 slots (1% full), and even its busiest moment of the week, 13 players, left 59% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 1874% of each other, so this is a settled population rather than a spike.

That puts Project Street DEV - WLVF ahead of 90% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Project Street DEV - WLVF loads 67 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

Project Street DEV - WLVF daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Mon 20 Jul100
Sun 19 Jul131
Sat 18 Jul10
Fri 17 Jul10
Thu 16 Jul10
Wed 15 Jul10
Tue 14 Jul10

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

0713▲ 13
Jul 14, 10 PM1,434 observationsJul 21, 10 PM

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Players0 / 32
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Resources67
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When is Project Street DEV - WLVF busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

Project Street DEV - WLVF average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:00210
01:0002
02:0001
03:0001
04:0001
05:0001
06:0001
07:0001
08:0001
09:0000
10:0001
11:0000
12:0000
13:0000
14:0001
15:0001
16:0001
17:0001
18:0001
19:0001
20:0002
21:0002
22:00113
23:00213