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初心者でも慣れてしまった人でも楽しめるCyberPunkをイメージした新鮮な街並みが自慢の街です!
Live players
7-day peak
231
All-time peak
242
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
こちらからロールを受け取る必要があります!\nhttps://discord.gg/8Tn2xCvpRk
We count the players on this server every five minutes and keep the history.
The window to join MioCity -CyberPunkをテーマにした街- is 11:00–18:00 UTC, when it averages 146 concurrent players — well clear of its 68-player round-the-clock average. It bites hardest at 13:00 UTC, averaging 201. Outside it the city empties: across 19:00–11:00 UTC it averages just 34 players, bottoming out at 22:00 UTC on 11, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 270 slots its peak this week hit 231 — 86% of the server — and when anyone is on it, it averages 70 players, which is 26% full. It is also filling up: it averaged 80 players across 16 Oct–18 Oct, up 25% on the 64 it averaged across 12 Oct–14 Oct.
That peak of 231 makes MioCity -CyberPunkをテーマにした街- the 432nd busiest of the 42,434 FiveM servers ViceHub tracked consistently this week — and the 2nd busiest of the 94 established Japan servers we track.
Under the hood MioCity -CyberPunkをテーマにした街- runs QBCore with 1,100 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 184 | 66 |
| Sat 17 Oct | 231 | 100 |
| Fri 16 Oct | 226 | 74 |
| Thu 15 Oct | 198 | 61 |
| Wed 14 Oct | 230 | 72 |
| Tue 13 Oct | 215 | 50 |
| Mon 12 Oct | 210 | 69 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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