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2026.07.11 19:00~本オープン!!ライトRPサーバー
Live players
7-day peak
53
All-time peak
59
Last seen
Jul 21, 2026, 10:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Lunaris City is 11:00–18:00 UTC, when it averages 34 concurrent players — well clear of its 17-player round-the-clock average. It bites hardest at 13:00 UTC, averaging 42. Outside it the city empties: across 18:00–07:00 UTC it averages just 7 players, bottoming out at 22:00 UTC on 3, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 17 players against 128 slots (13% full), and even its busiest moment of the week, 53 players, left 59% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 50% of each other, so this is a settled population rather than a spike.
That puts Lunaris City ahead of 96% of the 42,399 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Lunaris City runs QBCore with 371 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 40 | 14 |
| Sun 19 Jul | 45 | 20 |
| Sat 18 Jul | 53 | 19 |
| Fri 17 Jul | 53 | 19 |
| Thu 16 Jul | 43 | 14 |
| Wed 15 Jul | 53 | 14 |
| Tue 14 Jul | 51 | 18 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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