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Live players
7-day peak
49
All-time peak
75
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
Sorry, dir fehlt die Whitelistrolle um auf unseren Server zu können. Diese erhälst du unter discord.gg/falkenheimrp
We count the players on this server every five minutes and keep the history.
Falkenheim Roleplay is busy for most of the day rather than one evening: it stays above its 12-player daily average for 9 straight hours, 13:00–22:00 UTC, averaging 26 across that stretch and peaking at 18:00 UTC with 35. Outside it the city empties: across 23:00–12:00 UTC it averages just 3 players, bottoming out at 05:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 12 players against 128 slots (10% full), and even its busiest moment of the week, 52 players, left 59% of the server free. It is also filling up: it averaged 16 players across 16 Oct–18 Oct, up 75% on the 9 it averaged across 12 Oct–14 Oct.
That puts Falkenheim Roleplay ahead of 96% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Falkenheim Roleplay runs ESX with 698 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 46 | 17 |
| Sat 17 Oct | 43 | 17 |
| Fri 16 Oct | 38 | 14 |
| Thu 15 Oct | 38 | 12 |
| Wed 14 Oct | 28 | 4 |
| Tue 13 Oct | 49 | 10 |
| Mon 12 Oct | 52 | 13 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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