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Welcoming you to a new beginning
Live players
7-day peak
109
All-time peak
112
Last seen
Jul 21, 2026, 09:30 PM
Votes
0
Rating
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You Must Be Whitelisted To Join Red Sky. Join The Discord For Details https://discord.gg/redskyrp
We count the players on this server every five minutes and keep the history.
The window to join Red Sky 3.0 is 01:00–07:00 UTC, when it averages 74 concurrent players — well clear of its 41-player round-the-clock average. It bites hardest at 01:00 UTC, averaging 88. Outside it the city empties: across 07:00–19:00 UTC it averages just 19 players, bottoming out at 12:00 UTC on 6, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 150 slots its peak this week hit 109 — 73% of the server — and when anyone is on it, it averages 41 players, which is 27% full. It is also filling up: it averaged 44 players across 18 Jul–20 Jul, up 16% on the 38 it averaged across 14 Jul–16 Jul.
That puts Red Sky 3.0 ahead of 98% of the 42,441 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Red Sky 3.0 runs Qbox with 420 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 108 | 43 |
| Sun 19 Jul | 105 | 49 |
| Sat 18 Jul | 109 | 41 |
| Fri 17 Jul | 103 | 38 |
| Thu 16 Jul | 98 | 41 |
| Wed 15 Jul | 99 | 35 |
| Tue 14 Jul | 95 | 39 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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