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Welcoming you to a new beginning
Live players
7-day peak
108
All-time peak
118
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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You Must Be Whitelisted To Join Red Sky. Join The Discord For Details https://discord.gg/redskyrp
We count the players on this server every five minutes and keep the history.
The window to join Red Sky 3.0 is 01:00–07:00 UTC, when it averages 65 concurrent players — well clear of its 35-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 88. Outside it the city empties: across 07:00–19:00 UTC it averages just 17 players, bottoming out at 12:00 UTC on 6, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 120 slots its peak this week hit 108 — 90% of the server — and when anyone is on it, it averages 34 players, which is 29% full. Day to day it barely moves: across those 7 days its daily averages stay within 31% of each other, so this is a settled population rather than a spike.
That puts Red Sky 3.0 ahead of 98% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Red Sky 3.0 runs Qbox with 429 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 83 | 41 |
| Sat 17 Oct | 80 | 35 |
| Fri 16 Oct | 90 | 31 |
| Thu 15 Oct | 96 | 32 |
| Wed 14 Oct | 108 | 32 |
| Tue 13 Oct | 93 | 35 |
| Mon 12 Oct | 89 | 35 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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