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Unique Serious Roleplay Designed To Deliver A High Quality Experience With No Detail Overlooked
Live players
7-day peak
78
All-time peak
78
Last seen
Jul 22, 2026, 01:55 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Society Roleplay ⬩ Serious RP is busy for most of the day rather than one evening: it stays above its 26-player daily average for 10 straight hours, 18:00–04:00 UTC, averaging 41 across that stretch and peaking at 23:00 UTC with 55. Its longest quiet stretch is 04:00–18:00 UTC, averaging 16 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 25 players against 128 slots (20% full), and even its busiest moment of the week, 77 players, left 40% of the server free. It is also filling up: it averaged 27 players across 18 Jul–20 Jul, up 15% on the 24 it averaged across 14 Jul–16 Jul.
That puts Society Roleplay ⬩ Serious RP ahead of 97% of the 42,220 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Society Roleplay ⬩ Serious RP runs QBCore with 435 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 77 | 29 |
| Sun 19 Jul | 54 | 28 |
| Sat 18 Jul | 59 | 25 |
| Fri 17 Jul | 58 | 24 |
| Thu 16 Jul | 50 | 23 |
| Wed 15 Jul | 55 | 26 |
| Tue 14 Jul | 52 | 23 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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