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A Serious Post Apocolyptic Survival Server Where Your Decisions Decide If You'll Make It!
Live players
7-day peak
33
All-time peak
79
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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Please join http://discord.gg/wastelands and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
Central Texas Wastelands 2.0 is busy for most of the day rather than one evening: it stays above its 11-player daily average for 9 straight hours, 20:00–05:00 UTC, averaging 18 across that stretch and peaking at 01:00 UTC with 21. Its longest quiet stretch is 07:00–20:00 UTC, averaging 6 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 11 players against 100 slots (11% full), and even its busiest moment of the week, 33 players, left 67% of the server free. It is also filling up: it averaged 12 players across 16 Oct–18 Oct, up 11% on the 10 it averaged across 12 Oct–14 Oct.
That puts Central Texas Wastelands 2.0 ahead of 95% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Central Texas Wastelands 2.0 runs Qbox with 379 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 33 | 15 |
| Sat 17 Oct | 29 | 12 |
| Fri 16 Oct | 21 | 8 |
| Thu 15 Oct | 24 | 10 |
| Wed 14 Oct | 26 | 11 |
| Tue 13 Oct | 23 | 9 |
| Mon 12 Oct | 24 | 11 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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