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SNACK CITY ✘ BODYSHOT ✘ FRAKS GESUCHT
Live players
7-day peak
66
All-time peak
81
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
—
Discord https://discord.gg/snackcity\nTiktok https://www.tiktok.com/@snack__city\nEntbannung https://discord.gg/Mvcap9e3Qk
We count the players on this server every five minutes and keep the history.
SNACK CITY is busy for most of the day rather than one evening: it stays above its 20-player daily average for 11 straight hours, 13:00–00:00 UTC, averaging 33 across that stretch and peaking at 19:00 UTC with 53. Outside it the city empties: across 00:00–13:00 UTC it averages just 8 players, bottoming out at 04:00 UTC on 1, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 21 players against 128 slots (16% full), and even its busiest moment of the week, 71 players, left 45% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 25% of each other, so this is a settled population rather than a spike.
That puts SNACK CITY ahead of 97% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 54 | 18 |
| Sun 19 Jul | 54 | 21 |
| Sat 18 Jul | 58 | 22 |
| Fri 17 Jul | 54 | 18 |
| Thu 16 Jul | 58 | 20 |
| Wed 15 Jul | 66 | 21 |
| Tue 14 Jul | 71 | 23 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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