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WELCOME TO #1 SERVER IN KURDISTAN
Live players
7-day peak
147
All-time peak
209
Last seen
Jul 22, 2026, 01:45 AM
Votes
0
Rating
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Please join http://discord.gg/lordb22 and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
FAXAMA CITY is busy for most of the day rather than one evening: it stays above its 67-player daily average for 14 straight hours, 13:00–03:00 UTC, averaging 86 across that stretch and peaking at 23:00 UTC with 111. Its longest quiet stretch is 03:00–12:00 UTC, averaging 38 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 70 players against 256 slots (27% full), and even its busiest moment of the week, 150 players, left 41% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 42% of each other, so this is a settled population rather than a spike.
That puts FAXAMA CITY ahead of 98% of the 42,230 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood FAXAMA CITY runs ESX with 248 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 115 | 65 |
| Sun 19 Jul | 113 | 59 |
| Sat 18 Jul | 146 | 67 |
| Fri 17 Jul | 147 | 84 |
| Thu 16 Jul | 120 | 63 |
| Wed 15 Jul | 145 | 73 |
| Tue 14 Jul | 150 | 75 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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