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Live players
7-day peak
197
All-time peak
535
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
[UK/EU] CMG RP 2.0 is busy for most of the day rather than one evening: it stays above its 74-player daily average for 10 straight hours, 14:00–00:00 UTC, averaging 124 across that stretch and peaking at 19:00 UTC with 161. Outside it the city empties: across 01:00–13:00 UTC it averages just 32 players, bottoming out at 06:00 UTC on 13, so an off-peak login means an all-but-empty server.
Its 1,000 slots are far more than it uses: when anyone is on it, it averages 74 players, and the busiest single moment of the week reached only 197 — 20% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 23% of each other, so this is a settled population rather than a spike.
That puts [UK/EU] CMG RP 2.0 ahead of 99% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 7th busiest of the 77 established United Kingdom servers we track.
[UK/EU] CMG RP 2.0 loads 144 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 183 | 84 |
| Sat 17 Oct | 158 | 75 |
| Fri 16 Oct | 138 | 68 |
| Thu 15 Oct | 157 | 68 |
| Wed 14 Oct | 181 | 75 |
| Tue 13 Oct | 197 | 71 |
| Mon 12 Oct | 183 | 80 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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