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discord.gg/fusioncity x Release 17.07 x Filmreifes Roleplay
Live players
7-day peak
51
All-time peak
51
Last seen
Jul 21, 2026, 09:25 PM
Votes
0
Rating
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Wir beheben gerade Fehler und sind gleich wieder erreichbar. discord https://discord.gg/fusioncity
We count the players on this server every five minutes and keep the history.
FusionCity is busy for most of the day rather than one evening: it stays above its 13-player daily average for 11 straight hours, 13:00–00:00 UTC, averaging 20 across that stretch and peaking at 18:00 UTC with 28. Outside it the city empties: across 00:00–11:00 UTC it averages just 6 players, bottoming out at 04:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 2,026 slots are far more than it uses: when anyone is on it, it averages 13 players, and the busiest single moment of the week reached only 51 — 3% of capacity. It is also filling up: it averaged 16 players across 18 Jul–20 Jul, up 510% on the 3 it averaged across 14 Jul–16 Jul.
That puts FusionCity ahead of 96% of the 42,461 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
FusionCity loads 110 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 45 | 17 |
| Sun 19 Jul | 46 | 17 |
| Sat 18 Jul | 34 | 15 |
| Fri 17 Jul | 51 | 15 |
| Thu 16 Jul | 10 | 3 |
| Wed 15 Jul | 4 | 2 |
| Tue 14 Jul | 3 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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