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law fight [Discord.gg/lw1] Fight,Cfw
Live players
7-day peak
64
All-time peak
64
Last seen
Sep 5, 2026, 04:25 AM
Votes
0
Rating
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Please join http://discord.gg/lw1 and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
law fight is busy for most of the day rather than one evening: it stays above its 25-player daily average for 13 straight hours, 11:00–00:00 UTC, averaging 34 across that stretch and peaking at 12:00 UTC with 40. Its longest quiet stretch is 01:00–11:00 UTC, averaging 13 players — thin by its own standards, but still a running city rather than an empty one.
It is a queue server: it sells out its 64 slots, reaching 64 of them (100%) at its peak this week, and when anyone is on it, it averages 25 players — expect to wait at prime time. It is also filling up: it averaged 31 players across 2 Sept–4 Sept, up 77% on the 18 it averaged across 29 Aug–31 Aug.
That puts law fight ahead of 97% of the 44,019 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood law fight runs QBCore with 149 resources loaded — a moderate build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Fri 4 Sept | 63 | 31 |
| Thu 3 Sept | 62 | 37 |
| Wed 2 Sept | 57 | 26 |
| Tue 1 Sept | 64 | 25 |
| Mon 31 Aug | 45 | 18 |
| Sun 30 Aug | 55 | 20 |
| Sat 29 Aug | 53 | 13 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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