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Live players
7-day peak
592
All-time peak
592
Last seen
Jul 22, 2026, 01:35 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Triggers PvP 3.0 is 18:00–23:00 UTC, when it averages 521 concurrent players — well clear of its 450-player round-the-clock average. It bites hardest at 21:00 UTC, averaging 535. Its longest quiet stretch is 05:00–12:00 UTC, averaging 363 players — thin by its own standards, but still a running city rather than an empty one.
It is a queue server: it sells out its 600 slots, reaching 592 of them (99%) at its peak this week, and when anyone is on it, it averages 454 players — expect to wait at prime time. Day to day it barely moves: across those 7 days its daily averages stay within 8% of each other, so this is a settled population rather than a spike.
That peak of 592 makes Triggers PvP 3.0 the 105th busiest of the 42,230 FiveM servers ViceHub tracked consistently this week — and the 7th busiest of the 253 established Saudi Arabia servers we track.
Triggers PvP 3.0 loads 83 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 583 | 449 |
| Sun 19 Jul | 547 | 429 |
| Sat 18 Jul | 578 | 459 |
| Fri 17 Jul | 592 | 464 |
| Thu 16 Jul | 583 | 458 |
| Wed 15 Jul | 585 | 465 |
| Tue 14 Jul | 579 | 454 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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