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Ultimate PVP Server - discord.gg/rtar
Live players
7-day peak
356
All-time peak
368
Last seen
Jul 21, 2026, 09:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join [RT] Respect Arena is 22:00–02:00 UTC, when it averages 327 concurrent players — well clear of its 255-player round-the-clock average. It bites hardest at 23:00 UTC, averaging 344. Its longest quiet stretch is 03:00–11:00 UTC, averaging 172 players — thin by its own standards, but still a running city rather than an empty one.
It is a queue server: it sells out its 370 slots, reaching 356 of them (96%) at its peak this week, and when anyone is on it, it averages 260 players — expect to wait at prime time. Day to day it barely moves: across those 7 days its daily averages stay within 36% of each other, so this is a settled population rather than a spike.
That peak of 356 makes [RT] Respect Arena the 223rd busiest of the 42,441 FiveM servers ViceHub tracked consistently this week — and the 16th busiest of the 257 established Saudi Arabia servers we track.
[RT] Respect Arena loads 109 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 354 | 251 |
| Sun 19 Jul | 351 | 252 |
| Sat 18 Jul | 350 | 264 |
| Fri 17 Jul | 352 | 269 |
| Thu 16 Jul | 356 | 272 |
| Wed 15 Jul | 353 | 217 |
| Tue 14 Jul | 356 | 294 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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