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Onlineevrem3Saudi Arabia
TRG Test icon

TRG Test

Join Discord.gg/TRG • Where Competition Begins

PvP
pvpfightrankleaderboardshootingrankedcustom gamesprivate gamesdeathmatchgungamearenagangscompetitive
0/ 64

Live players

0% full

7-day peak

3

All-time peak

54

Last seen

Oct 19, 2026, 11:20 PM

Votes

0

Rating

—

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How busy is TRG Test?

We count the players on this server every five minutes and keep the history.

Busiest hours
19:00–02:00 UTC
Usual players when active
0
Peak this week
3 of 64 · 5% full
Rank by peak players
Top 34%
Resources
98

The window to join TRG Test is 19:00–02:00 UTC, when it averages 1 concurrent player — well clear of its 0-player round-the-clock average. It bites hardest at 00:00 UTC, averaging 1. Outside it the city empties: across 04:00–13:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

Its 64 slots are far more than it uses: when anyone is on it, it averages 0 players, and the busiest single moment of the week reached only 3 — 5% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 528% of each other, so this is a settled population rather than a spike.

That puts TRG Test ahead of 66% of the 42,363 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

TRG Test loads 98 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

TRG Test daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct10
Sat 17 Oct20
Fri 16 Oct30
Thu 15 Oct10
Wed 14 Oct11
Tue 13 Oct21
Mon 12 Oct00

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

023▲ 3
Oct 13, 1 PM1,352 observationsOct 19, 11 PM

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Players0 / 64
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Resources98
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When is TRG Test busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

TRG Test average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:0012
01:0012
02:0001
03:0002
04:0001
05:0000
06:0000
07:0000
08:0000
09:0000
10:0000
11:0000
12:0000
13:0002
14:0002
15:0001
16:0001
17:0002
18:0002
19:0001
20:0011
21:0001
22:0013
23:0013