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Inspired by Section 501 deportations. Start with nothing. Build your name. Serious economy-based roleplay with gangs, businesses, and immersive progression.
Live players
7-day peak
21
All-time peak
30
Last seen
Jul 22, 2026, 12:35 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join 501 RP | NZ Inspired | Serious Roleplay is 07:00–15:00 UTC, when it averages 8 concurrent players — well clear of its 4-player round-the-clock average. It bites hardest at 11:00 UTC, averaging 12. Outside it the city empties: across 15:00–06:00 UTC it averages just 2 players, bottoming out at 21:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 120 slots are far more than it uses: when anyone is on it, it averages 5 players, and the busiest single moment of the week reached only 23 — 19% of capacity. It is thinning, though: it averaged 3 players across 18 Jul–20 Jul, down 51% on the 6 it averaged across 14 Jul–16 Jul.
That puts 501 RP | NZ Inspired | Serious Roleplay ahead of 93% of the 42,273 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood 501 RP | NZ Inspired | Serious Roleplay runs Qbox with 213 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 6 | 1 |
| Sun 19 Jul | 11 | 4 |
| Sat 18 Jul | 16 | 4 |
| Fri 17 Jul | 21 | 5 |
| Thu 16 Jul | 21 | 7 |
| Wed 15 Jul | 21 | 6 |
| Tue 14 Jul | 23 | 6 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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