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Indonesian Text-Based Roleplay by Jogjagamers Community est. 2009
Live players
7-day peak
110
All-time peak
128
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Jogjagamers V Roleplay is busy for most of the day rather than one evening: it stays above its 43-player daily average for 10 straight hours, 09:00–19:00 UTC, averaging 68 across that stretch and peaking at 15:00 UTC with 93. Outside it the city empties: across 19:00–05:00 UTC it averages just 18 players, bottoming out at 22:00 UTC on 8, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 128 slots its peak this week hit 110 — 86% of the server — and when anyone is on it, it averages 42 players, which is 33% full. It is also filling up: it averaged 47 players across 16 Oct–18 Oct, up 20% on the 39 it averaged across 12 Oct–14 Oct.
That puts Jogjagamers V Roleplay ahead of 98% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 24th busiest of the 60 established Indonesia servers we track.
Jogjagamers V Roleplay loads 169 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 110 | 51 |
| Sat 17 Oct | 91 | 47 |
| Fri 16 Oct | 108 | 42 |
| Thu 15 Oct | 98 | 41 |
| Wed 14 Oct | 90 | 37 |
| Tue 13 Oct | 101 | 42 |
| Mon 12 Oct | 93 | 37 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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