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#1 Upcoming server
Live players
7-day peak
63
All-time peak
63
Last seen
Oct 19, 2026, 10:35 PM
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0
Rating
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Please join http://discord.gg/rrp and request to be Whitelisted.
We count the players on this server every five minutes and keep the history.
RISK RP is busy for most of the day rather than one evening: it stays above its 18-player daily average for 10 straight hours, 21:00–07:00 UTC, averaging 31 across that stretch and peaking at 23:00 UTC with 42. Outside it the city empties: across 08:00–20:00 UTC it averages just 7 players, bottoming out at 12:00 UTC on 1, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 80 slots its peak this week hit 63 — 79% of the server — and when anyone is on it, it averages 20 players, which is 25% full. Day to day it barely moves: across those 7 days its daily averages stay within 68% of each other, so this is a settled population rather than a spike.
That puts RISK RP ahead of 97% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood RISK RP runs ESX with 244 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 51 | 24 |
| Sat 17 Oct | 44 | 18 |
| Fri 16 Oct | 38 | 16 |
| Thu 15 Oct | 63 | 19 |
| Wed 14 Oct | 63 | 15 |
| Tue 13 Oct | 57 | 20 |
| Mon 12 Oct | 59 | 26 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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