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สายลมพัดพาเรามาหากัน
Live players
7-day peak
9
All-time peak
63
Last seen
Sep 30, 2026, 07:25 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Wind City is 10:00–15:00 UTC, when it averages 1 concurrent player — well clear of its 0-player round-the-clock average. It bites hardest at 13:00 UTC, averaging 2. Outside it the city empties: across 20:00–10:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
It is a queue server: it sells out its 2 slots, reaching 9 of them (450%) at its peak this week, and when anyone is on it, it averages 0 players — expect to wait at prime time. Day to day it barely moves: across those 7 days its daily averages stay within 3935% of each other, so this is a settled population rather than a spike.
That puts Wind City ahead of 88% of the 42,843 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Wind City runs ESX with 159 resources loaded — a substantial build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Tue 29 Sept | 1 | 0 |
| Mon 28 Sept | 1 | 0 |
| Sun 27 Sept | 2 | 0 |
| Sat 26 Sept | 2 | 0 |
| Fri 25 Sept | 3 | 1 |
| Thu 24 Sept | 5 | 1 |
| Wed 23 Sept | 9 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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