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Ascent 2.0 (in Development) icon

Ascent 2.0 (in Development)

Ascent | 2.0 (in Development)

Freeroam
defaultdeployerqbox
0/ 30

Live players

0% full

7-day peak

66

All-time peak

90

Last seen

Oct 19, 2026, 08:05 PM

Votes

0

Rating

—

Please join http://discord.gg/AscentRP and request to be whitelisted.

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How busy is Ascent 2.0 (in Development)?

We count the players on this server every five minutes and keep the history.

Busiest hours
03:00–13:00 UTC
Usual players when active
16
Peak this week
81 of 30 · 270% full
Trend
Down 59% vs the previous 3 days
Rank by peak players
Top 3%
Framework
Qbox
Resources
83

Ascent 2.0 (in Development) is busy for most of the day rather than one evening: it stays above its 13-player daily average for 10 straight hours, 03:00–13:00 UTC, averaging 23 across that stretch and peaking at 10:00 UTC with 35. Outside it the city empties: across 14:00–03:00 UTC it averages just 5 players, bottoming out at 18:00 UTC on 1, so an off-peak login means an all-but-empty server.

It is a queue server: it sells out its 30 slots, reaching 81 of them (270%) at its peak this week, and when anyone is on it, it averages 16 players — expect to wait at prime time. It is thinning, though: it averaged 9 players across 16 Oct–18 Oct, down 59% on the 22 it averaged across 12 Oct–14 Oct.

That puts Ascent 2.0 (in Development) ahead of 97% of the 42,527 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 12th busiest of the 46 established Australia servers we track.

Under the hood Ascent 2.0 (in Development) runs Qbox with 83 resources loaded — a moderate build, using pma-voice for voice and ox_inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

Ascent 2.0 (in Development) daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct20
Sat 17 Oct4112
Fri 16 Oct5116
Thu 15 Oct5317
Wed 14 Oct5818
Tue 13 Oct6624
Mon 12 Oct8125

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

03366▲ 66
Oct 12, 8 PM1,986 observationsOct 19, 8 PM

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Players0 / 30
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Resources83
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When is Ascent 2.0 (in Development) busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

Ascent 2.0 (in Development) average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:00518
01:00720
02:001136
03:001437
04:001535
05:001938
06:001635
07:002140
08:002660
09:003166
10:003564
11:003258
12:002550
13:001336
14:001232
15:00817
16:00514
17:00311
18:0016
19:0025
20:0016
21:0013
22:0028
23:00312