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๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข icon

๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข

๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž | ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข is an immersive Arkansas FiveM roleplay community featuring realistic law enforcement, sheriff, state police, Fire & EMS, civilian roleplay, realistic communications, custom vehicles, custom EUP, and statewide Arkansas roleplay.

Freeroam
arkansasarkansasrparkansasroleplayarkansasfivemarfivemroleplayrpseriousrprealisticrplawenforcementpolicesheriffarkansasstatepolicefireemsciviliandojrpcustomcarscustomeupvmenurealism
2/ 10

Live players

20% full

7-day peak

4

All-time peak

49

Last seen

Oct 19, 2026, 10:35 PM

Votes

0

Rating

โ€”

๐Ÿšจ **๐–๐š๐ง๐ญ ๐ญ๐จ ๐ฉ๐ฅ๐š๐ฒ ๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž | ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข?**\n\nAll players must **submit an application and be accepted** before joining the **๐Ž๐™๐€๐‘๐Šโ„ข FiveM Server**.\n\n๐Ÿ“‹ **Apply today:** https://discord.gg/ozark\n\n๐ŸŽฎ **Serious โ€ข Realistic โ€ข Immersive FiveM Roleplay**

Join serverVoteReview

How busy is ๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข?

We count the players on this server every five minutes and keep the history.

2 players ยท latest observation

024โ–ฒ 4
Oct 12, 10 PM1,736 observationsOct 19, 10 PM
Busiest hours
00:00โ€“07:00 UTC
Usual players when active
0
Peak this week
5 of 10 ยท 50% full
Rank by peak players
Top 19%
Resources
298

The window to join ๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข is 00:00โ€“07:00 UTC, when it averages 1 concurrent player โ€” well clear of its 0-player round-the-clock average. It bites hardest at 04:00 UTC, averaging 2. Outside it the city empties: across 07:00โ€“18:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

You can walk straight in: when anyone is on it, it averages 0 players against 10 slots (5% full), and even its busiest moment of the week, 5 players, left 50% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 899% of each other, so this is a settled population rather than a spike.

That puts ๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข ahead of 81% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข loads 298 resources (a substantial build), and none of the usual framework cores โ€” ESX, QBCore, Qbox, vRP โ€” are among them, so it is running standalone or on a custom base, with pma-voice for voice.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct41
Sat 17 Oct41
Fri 16 Oct41
Thu 15 Oct30
Wed 14 Oct10
Tue 13 Oct30
Mon 12 Oct50

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off โ€” so any percentage would be a guess. How we measure this.

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Players2 / 10
Loading playersโ€ฆ
Resources298
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4/64
Freeroam ยท peak 64
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๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข on ViceHub
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When is ๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

๐“๐ก๐ž ๐Ž๐ณ๐š๐ซ๐ค ๐’๐ญ๐š๐ญ๐ž ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐žโ„ข average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:0013
01:0012
02:0013
03:0014
04:0024
05:0014
06:0014
07:0002
08:0001
09:0000
10:0000
11:0000
12:0000
13:0000
14:0000
15:0002
16:0002
17:0002
18:0014
19:0012
20:0014
21:0014
22:0013
23:0003