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StreetCode Roleplay icon

StreetCode Roleplay

Servidor de Hard Roleplay

scrpstreetcodehardrphard roleplaystreetcode roleplay
0/ 100

Live players

0% full

7-day peak

16

All-time peak

28

Last seen

Jul 21, 2026, 10:35 PM

Votes

0

Rating

—

Para te juntares ao StreetCodeRP, acede a https://streetcoderp.gitbook.io/streetcoderp/candidaturas e segue os passos para submeteres a tua candidatura.

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How busy is StreetCode Roleplay?

We count the players on this server every five minutes and keep the history.

0 players · latest observation

0816▲ 16
Jul 14, 10 PM1,993 observationsJul 21, 10 PM
Busiest hours
20:00–00:00 UTC
Usual players when active
1
Peak this week
16 of 100 · 16% full
Trend
Down 94% vs the previous 3 days
Rank by peak players
Top 9%
Framework
Qbox
Resources
62

The window to join StreetCode Roleplay is 20:00–00:00 UTC, when it averages 2 concurrent players — well clear of its 1-player round-the-clock average. It bites hardest at 22:00 UTC, averaging 3. Outside it the city empties: across 00:00–11:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

Its 100 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 16 — 16% of capacity. It is thinning, though: it averaged 0 players across 18 Jul–20 Jul, down 94% on the 2 it averaged across 14 Jul–16 Jul.

That puts StreetCode Roleplay ahead of 91% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood StreetCode Roleplay runs Qbox with 62 resources loaded — a moderate build, using pma-voice for voice and ox_inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

StreetCode Roleplay daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Mon 20 Jul20
Sun 19 Jul20
Sat 18 Jul00
Fri 17 Jul20
Thu 16 Jul61
Wed 15 Jul162
Tue 14 Jul52

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

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Players0 / 100
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Resources62
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StreetCode Roleplay on ViceHub
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When is StreetCode Roleplay busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

StreetCode Roleplay average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:0016
01:0002
02:0001
03:0001
04:0001
05:0000
06:0001
07:0000
08:0000
09:0000
10:0002
11:0015
12:0015
13:0013
14:0012
15:0012
16:0013
17:0002
18:0002
19:0015
20:00210
21:00314
22:00316
23:00215