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StreetCode Roleplay icon

StreetCode Roleplay

Servidor de Hard Rolepay

scrpstreetcodehardrphard roleplaystreetcode roleplay
3/ 100

Live players

3% full

7-day peak

4

All-time peak

28

Last seen

Oct 19, 2026, 10:00 PM

Votes

0

Rating

—

Para te juntares ao StreetCodeRP, acede a https://streetcoderp.pt/candidaturas e segue os passos para submeteres a tua candidatura.

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How busy is StreetCode Roleplay?

We count the players on this server every five minutes and keep the history.

Busiest hours
21:00–04:00 UTC
Usual players when active
1
Peak this week
4 of 100 · 4% full
Rank by peak players
Top 25%
Framework
Qbox
Resources
292

The window to join StreetCode Roleplay is 21:00–04:00 UTC, when it averages 1 concurrent player — well clear of its 1-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 2. Outside it the city empties: across 04:00–15:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

Its 100 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 4 — 4% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 52% of each other, so this is a settled population rather than a spike.

That puts StreetCode Roleplay ahead of 75% of the 42,417 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood StreetCode Roleplay runs Qbox with 292 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

StreetCode Roleplay daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct31
Sat 17 Oct31
Fri 16 Oct30
Thu 15 Oct31
Wed 14 Oct41
Tue 13 Oct41
Mon 12 Oct31

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

3 players · latest observation

024▲ 4
Oct 12, 10 PM2,016 observationsOct 19, 10 PM

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Players3 / 100
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Resources292
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StreetCode Roleplay on ViceHub
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When is StreetCode Roleplay busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

StreetCode Roleplay average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:0014
01:0024
02:0024
03:0013
04:0002
05:0001
06:0000
07:0000
08:0000
09:0001
10:0002
11:0002
12:0002
13:0012
14:0012
15:0014
16:0013
17:0012
18:0014
19:0013
20:0014
21:0013
22:0013
23:0013