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Syndicate PVP - Base Feita Para treinares a tua mira/condução.
Live players
7-day peak
25
All-time peak
32
Last seen
Oct 19, 2026, 10:00 PM
Votes
0
Rating
—
Entra no discord: https://discord.gg/KG4RQm6e6E e pede acesso
We count the players on this server every five minutes and keep the history.
Syndicate PVP is busy for most of the day rather than one evening: it stays above its 4-player daily average for 12 straight hours, 12:00–00:00 UTC, averaging 7 across that stretch and peaking at 17:00 UTC with 10. Outside it the city empties: across 00:00–12:00 UTC it averages just 1 player, bottoming out at 06:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 3 players against 48 slots (7% full), and even its busiest moment of the week, 25 players, left 48% of the server free. It is also filling up: it averaged 6 players across 16 Oct–18 Oct, up 632% on the 1 it averaged across 12 Oct–14 Oct.
That puts Syndicate PVP ahead of 94% of the 42,417 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Syndicate PVP runs ESX with 78 resources loaded — a moderate build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 25 | 8 |
| Sat 17 Oct | 22 | 6 |
| Fri 16 Oct | 23 | 4 |
| Thu 15 Oct | 23 | 5 |
| Wed 14 Oct | 15 | 1 |
| Tue 13 Oct | 2 | 0 |
| Mon 12 Oct | 9 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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