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6/20 公式open
Live players
7-day peak
46
All-time peak
56
Last seen
Jul 21, 2026, 10:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join ACRP is 11:00–18:00 UTC, when it averages 24 concurrent players — well clear of its 8-player round-the-clock average. It bites hardest at 14:00 UTC, averaging 35. Outside it the city empties: across 18:00–11:00 UTC it averages just 1 player, bottoming out at 00:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 8 players against 100 slots (8% full), and even its busiest moment of the week, 46 players, left 54% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 113% of each other, so this is a settled population rather than a spike.
That puts ACRP ahead of 96% of the 42,399 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood ACRP runs QBCore with 282 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 37 | 8 |
| Sun 19 Jul | 33 | 8 |
| Sat 18 Jul | 39 | 10 |
| Fri 17 Jul | 46 | 9 |
| Thu 16 Jul | 43 | 9 |
| Wed 15 Jul | 30 | 5 |
| Tue 14 Jul | 42 | 9 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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