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6/20公式open 開放時間:17:00~5:00
Live players
7-day peak
20
All-time peak
78
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join ACRP is 12:00–16:00 UTC, when it averages 6 concurrent players — well clear of its 1-player round-the-clock average. It bites hardest at 14:00 UTC, averaging 9. Outside it the city empties: across 16:00–12:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 120 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 20 — 17% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 3053% of each other, so this is a settled population rather than a spike.
That puts ACRP ahead of 93% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood ACRP runs QBCore with 326 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 9 | 1 |
| Sat 17 Oct | 13 | 1 |
| Fri 16 Oct | 20 | 3 |
| Thu 15 Oct | 2 | 0 |
| Wed 14 Oct | 10 | 1 |
| Tue 13 Oct | 18 | 2 |
| Mon 12 Oct | 17 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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