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HinaCityNext icon

HinaCityNext

生活系RP 初心者多め新規サーバーです

Freeroam
rpjapanqbcorehinacity
8/ 80

Live players

10% full

7-day peak

59

All-time peak

71

Last seen

Oct 19, 2026, 10:40 PM

Votes

0

Rating

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How busy is HinaCityNext?

We count the players on this server every five minutes and keep the history.

Busiest hours
10:00–17:00 UTC
Usual players when active
20
Peak this week
62 of 80 · 78% full
Rank by peak players
Top 4%
Framework
QBCore
Resources
438

The window to join HinaCityNext is 10:00–17:00 UTC, when it averages 37 concurrent players — well clear of its 19-player round-the-clock average. It bites hardest at 13:00 UTC, averaging 50. Outside it the city empties: across 17:00–10:00 UTC it averages just 11 players, bottoming out at 23:00 UTC on 5, so an off-peak login means an all-but-empty server.

Capacity is a real constraint here: against 80 slots its peak this week hit 62 — 78% of the server — and when anyone is on it, it averages 20 players, which is 24% full. Day to day it barely moves: across those 7 days its daily averages stay within 56% of each other, so this is a settled population rather than a spike.

That puts HinaCityNext ahead of 96% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood HinaCityNext runs QBCore with 438 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

HinaCityNext daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct5822
Sat 17 Oct5720
Fri 16 Oct5317
Thu 15 Oct5315
Wed 14 Oct5919
Tue 13 Oct5620
Mon 12 Oct6224

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

8 players · latest observation

03059▲ 59
Oct 12, 10 PM1,972 observationsOct 19, 10 PM

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Players8 / 80
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Resources438
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When is HinaCityNext busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

HinaCityNext average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:00915
01:001117
02:001218
03:001117
04:001221
05:001020
06:001525
07:001630
08:001526
09:001725
10:002030
11:002643
12:004455
13:005059
14:005058
15:003850
16:002939
17:001331
18:001119
19:001016
20:00712
21:00812
22:00713
23:00513