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En ny standard innenfor FiveM rollespill!
Live players
7-day peak
90
All-time peak
110
Last seen
Oct 20, 2026, 12:15 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join FUTURE 1.1 is 16:00–00:00 UTC, when it averages 53 concurrent players — well clear of its 23-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 69. Outside it the city empties: across 01:00–16:00 UTC it averages just 8 players, bottoming out at 04:00 UTC on 3, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 23 players against 200 slots (12% full), and even its busiest moment of the week, 90 players, left 55% of the server free. It is also filling up: it averaged 25 players across 16 Oct–18 Oct, up 11% on the 22 it averaged across 12 Oct–14 Oct.
That puts FUTURE 1.1 ahead of 97% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood FUTURE 1.1 runs Qbox with 564 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 90 | 30 |
| Sat 17 Oct | 72 | 24 |
| Fri 16 Oct | 63 | 20 |
| Thu 15 Oct | 72 | 21 |
| Wed 14 Oct | 72 | 22 |
| Tue 13 Oct | 64 | 22 |
| Mon 12 Oct | 69 | 23 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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