Navigate
L'immersion à son paroxysme. Économie dynamique, entreprises uniques et factions réalistes. Écrivez votre propre histoire dans un cadre sérieux et cohérent.
Live players
7-day peak
62
All-time peak
68
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join [WL] NightShift is 18:00–01:00 UTC, when it averages 38 concurrent players — well clear of its 16-player round-the-clock average. It bites hardest at 20:00 UTC, averaging 50. Outside it the city empties: across 01:00–14:00 UTC it averages just 5 players, bottoming out at 06:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 17 players against 128 slots (13% full), and even its busiest moment of the week, 62 players, left 52% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 48% of each other, so this is a settled population rather than a spike.
That puts [WL] NightShift ahead of 97% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood [WL] NightShift runs ESX with 304 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 62 | 17 |
| Sun 19 Jul | 56 | 17 |
| Sat 18 Jul | 54 | 19 |
| Fri 17 Jul | 52 | 14 |
| Thu 16 Jul | 52 | 17 |
| Wed 15 Jul | 50 | 17 |
| Tue 14 Jul | 54 | 20 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
No reviews yet
Be the first to tell other players what it's really like.