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Fight cfw Rank PvP 1v1 2v2 3v3 4v4 نظام تهديد واحتلال وفايتات Matchmaking
Live players
7-day peak
168
All-time peak
168
Last seen
Sep 5, 2026, 06:05 AM
Votes
0
Rating
—
ماتقدر تدخل إلا بعد ما تنضم لسيرفر الديسكورد\n http://discord.gg/EF الخاص بنا
We count the players on this server every five minutes and keep the history.
The window to join Elite Fights is 11:00–18:00 UTC, when it averages 119 concurrent players — well clear of its 98-player round-the-clock average. It bites hardest at 12:00 UTC, averaging 136. Its longest quiet stretch is 23:00–07:00 UTC, averaging 80 players — thin by its own standards, but still a running city rather than an empty one.
Capacity is a real constraint here: against 200 slots its peak this week hit 168 — 84% of the server — and when anyone is on it, it averages 99 players, which is 49% full. Day to day it barely moves: across those 7 days its daily averages stay within 24% of each other, so this is a settled population rather than a spike.
That puts Elite Fights ahead of 99% of the 43,991 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Elite Fights runs QBCore with 49 resources loaded — a lean build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Fri 4 Sept | 166 | 87 |
| Thu 3 Sept | 154 | 99 |
| Wed 2 Sept | 158 | 98 |
| Tue 1 Sept | 168 | 107 |
| Mon 31 Aug | 162 | 96 |
| Sun 30 Aug | 141 | 98 |
| Sat 29 Aug | 144 | 106 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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