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BEST ROLEFIGHT SERVER IN ALGERIA
Live players
7-day peak
64
All-time peak
64
Last seen
Oct 19, 2026, 11:20 PM
Votes
0
Rating
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Please join https://discord.gg/aSWnueDWcP and request to be allowlisted .
We count the players on this server every five minutes and keep the history.
VILLAGE RF is busy for most of the day rather than one evening: it stays above its 12-player daily average for 9 straight hours, 15:00–00:00 UTC, averaging 22 across that stretch and peaking at 20:00 UTC with 29. Outside it the city empties: across 00:00–11:00 UTC it averages just 2 players, bottoming out at 06:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 11 players against 100 slots (11% full), and even its busiest moment of the week, 62 players, left 38% of the server free. It is also filling up: it averaged 14 players across 16 Oct–18 Oct, up 35% on the 10 it averaged across 12 Oct–14 Oct.
That puts VILLAGE RF ahead of 96% of the 42,363 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
VILLAGE RF loads 15 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 54 | 10 |
| Sat 17 Oct | 52 | 14 |
| Fri 16 Oct | 62 | 16 |
| Thu 15 Oct | 28 | 5 |
| Wed 14 Oct | 40 | 8 |
| Tue 13 Oct | 42 | 12 |
| Mon 12 Oct | 40 | 11 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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