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discord.gg/flashworld
Live players
7-day peak
709
All-time peak
876
Last seen
Jul 21, 2026, 08:40 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
FlashWorld FA is busy for most of the day rather than one evening: it stays above its 276-player daily average for 11 straight hours, 14:00–01:00 UTC, averaging 452 across that stretch and peaking at 20:00 UTC with 589. Outside it the city empties: across 01:00–14:00 UTC it averages just 126 players, bottoming out at 06:00 UTC on 56, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 271 players against 2,048 slots (13% full), and even its busiest moment of the week, 709 players, left 65% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 29% of each other, so this is a settled population rather than a spike.
That peak of 709 makes FlashWorld FA the 80th busiest of the 42,501 FiveM servers ViceHub tracked consistently this week — and the 8th busiest of the 219 established France servers we track.
FlashWorld FA loads 422 resources (a heavy build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 654 | 274 |
| Sun 19 Jul | 570 | 279 |
| Sat 18 Jul | 568 | 265 |
| Fri 17 Jul | 630 | 280 |
| Thu 16 Jul | 660 | 291 |
| Wed 15 Jul | 709 | 284 |
| Tue 14 Jul | 481 | 225 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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