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RP server with immersive gameplay, active gangs, and regular events. Rise and dominate the streets.
Live players
7-day peak
104
All-time peak
147
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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Please join our Discord to be whitelisted https://discord.gg/crimsongg
We count the players on this server every five minutes and keep the history.
Crimson Roleplay is busy for most of the day rather than one evening: it stays above its 29-player daily average for 9 straight hours, 19:00–04:00 UTC, averaging 57 across that stretch and peaking at 23:00 UTC with 75. Outside it the city empties: across 04:00–19:00 UTC it averages just 13 players, bottoming out at 07:00 UTC on 4, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 29 players against 333 slots (9% full), and even its busiest moment of the week, 104 players, left 69% of the server free. It is also filling up: it averaged 33 players across 16 Oct–18 Oct, up 35% on the 25 it averaged across 12 Oct–14 Oct.
That puts Crimson Roleplay ahead of 98% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 9th busiest of the 18 established Morocco servers we track.
Under the hood Crimson Roleplay runs Qbox with 261 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 92 | 37 |
| Sat 17 Oct | 98 | 34 |
| Fri 16 Oct | 104 | 29 |
| Thu 15 Oct | 73 | 26 |
| Wed 14 Oct | 75 | 19 |
| Tue 13 Oct | 77 | 28 |
| Mon 12 Oct | 74 | 27 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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