Navigate
Server untuk membangun cerita bersama komunitas yang sehat, di mana konflik memiliki makna, bukan sekadar adu mekanik.
Live players
7-day peak
126
All-time peak
126
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join V-Machi Roleplay is 14:00–21:00 UTC, when it averages 72 concurrent players — well clear of its 31-player round-the-clock average. It bites hardest at 16:00 UTC, averaging 92. Outside it the city empties: across 21:00–07:00 UTC it averages just 11 players, bottoming out at 11:00 UTC on 2, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 128 slots its peak this week hit 116 — 91% of the server — and when anyone is on it, it averages 26 players, which is 21% full. It is also filling up: it averaged 34 players across 18 Jul–20 Jul, up 86% on the 19 it averaged across 14 Jul–16 Jul.
That puts V-Machi Roleplay ahead of 98% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 20th busiest of the 49 established Indonesia servers we track.
Under the hood V-Machi Roleplay runs Qbox with 150 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 108 | 34 |
| Sun 19 Jul | 116 | 35 |
| Sat 18 Jul | 115 | 34 |
| Fri 17 Jul | 80 | 26 |
| Thu 16 Jul | 95 | 29 |
| Wed 15 Jul | 104 | 25 |
| Tue 14 Jul | 8 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
No reviews yet
Be the first to tell other players what it's really like.