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Live players
7-day peak
183
All-time peak
195
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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Please join http://discord.gg/BobonyRP and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
Bobony Roleplay is busy for most of the day rather than one evening: it stays above its 47-player daily average for 10 straight hours, 19:00–05:00 UTC, averaging 107 across that stretch and peaking at 23:00 UTC with 149. Outside it the city empties: across 05:00–19:00 UTC it averages just 4 players, bottoming out at 07:00 UTC on 0, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 200 slots its peak this week hit 183 — 92% of the server — and when anyone is on it, it averages 52 players, which is 26% full. It is thinning, though: it averaged 47 players across 16 Oct–18 Oct, down 11% on the 53 it averaged across 12 Oct–14 Oct.
That puts Bobony Roleplay ahead of 99% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 2nd busiest of the 18 established Morocco servers we track.
Under the hood Bobony Roleplay runs Qbox with 308 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 160 | 53 |
| Sat 17 Oct | 168 | 49 |
| Fri 16 Oct | 150 | 40 |
| Thu 15 Oct | 169 | 71 |
| Wed 14 Oct | 159 | 44 |
| Tue 13 Oct | 171 | 48 |
| Mon 12 Oct | 183 | 76 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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