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A FiveM core with a load of bloat.
Live players
7-day peak
221
All-time peak
223
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join [Qbox Project] CuxialDev is 01:00–06:00 UTC, when it averages 40 concurrent players — well clear of its 9-player round-the-clock average. It bites hardest at 04:00 UTC, averaging 59. Outside it the city empties: across 06:00–01:00 UTC it averages just 1 player, bottoming out at 18:00 UTC on 0, so an off-peak login means an all-but-empty server.
It is a queue server: it sells out its 48 slots, reaching 221 of them (460%) at its peak this week, and when anyone is on it, it averages 7 players — expect to wait at prime time. It is thinning, though: it averaged 0 players across 16 Oct–18 Oct, down 97% on the 16 it averaged across 12 Oct–14 Oct.
That peak of 221 makes [Qbox Project] CuxialDev the 451st busiest of the 42,434 FiveM servers ViceHub tracked consistently this week — and the 4th busiest of the 254 established servers that set no country locale we track.
Under the hood [Qbox Project] CuxialDev runs Qbox with 180 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 1 | 0 |
| Sat 17 Oct | 1 | 1 |
| Fri 16 Oct | 1 | 0 |
| Thu 15 Oct | 1 | 1 |
| Wed 14 Oct | 1 | 0 |
| Tue 13 Oct | 221 | 41 |
| Mon 12 Oct | 6 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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