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Welcome to our realistic Southern California roleplay server, where every call, traffic stop, and emergency is built around immersive, high-quality roleplay. Patrol the streets, enforce the law, investigate crimes, and build your career alongside SAPD, OCSD, CHP, DOJ, and DHS. Whether you're responding to routine calls, major incidents, or complex investigations, every scene offers new opportunities to create realistic stories across SoCal..
Live players
7-day peak
38
All-time peak
38
Last seen
Jul 21, 2026, 08:40 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join Southside Projects is 00:00–08:00 UTC, when it averages 18 concurrent players — well clear of its 7-player round-the-clock average. It bites hardest at 04:00 UTC, averaging 24. Outside it the city empties: across 08:00–23:00 UTC it averages just 1 player, bottoming out at 15:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 7 players against 70 slots (10% full), and even its busiest moment of the week, 34 players, left 51% of the server free. It is also filling up: it averaged 8 players across 18 Jul–20 Jul, up 26% on the 6 it averaged across 14 Jul–16 Jul.
That puts Southside Projects ahead of 95% of the 42,501 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Southside Projects loads 465 resources (a heavy build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 34 | 9 |
| Sun 19 Jul | 29 | 7 |
| Sat 18 Jul | 34 | 6 |
| Fri 17 Jul | 31 | 7 |
| Thu 16 Jul | 24 | 5 |
| Wed 15 Jul | 27 | 7 |
| Tue 14 Jul | 24 | 7 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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