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Immersive Realistic Experience
Live players
7-day peak
5
All-time peak
34
Last seen
Jul 21, 2026, 09:30 PM
Votes
0
Rating
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Please join https://discord.gg/revivalroleplay
We count the players on this server every five minutes and keep the history.
The window to join Revival Roleplay is 21:00–05:00 UTC, when it averages 1 concurrent player — well clear of its 0-player round-the-clock average. It bites hardest at 00:00 UTC, averaging 1. Outside it the city empties: across 07:00–17:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 0 players, and the busiest single moment of the week reached only 6 — 5% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 1869% of each other, so this is a settled population rather than a spike.
That puts Revival Roleplay ahead of 83% of the 42,441 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 1 | 0 |
| Sun 19 Jul | 1 | 0 |
| Sat 18 Jul | 2 | 0 |
| Fri 17 Jul | 2 | 0 |
| Thu 16 Jul | 1 | 0 |
| Wed 15 Jul | 4 | 0 |
| Tue 14 Jul | 6 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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