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Join The Action In HighAlertRoleplay
Live players
7-day peak
29
All-time peak
38
Last seen
Jul 21, 2026, 08:40 PM
Votes
0
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We count the players on this server every five minutes and keep the history.
HARP 2.0 is busy for most of the day rather than one evening: it stays above its 7-player daily average for 11 straight hours, 19:00–06:00 UTC, averaging 13 across that stretch and peaking at 02:00 UTC with 17. Outside it the city empties: across 06:00–19:00 UTC it averages just 2 players, bottoming out at 10:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 7 players against 64 slots (10% full), and even its busiest moment of the week, 26 players, left 59% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 61% of each other, so this is a settled population rather than a spike.
That puts HARP 2.0 ahead of 94% of the 42,501 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 19 | 7 |
| Sun 19 Jul | 25 | 8 |
| Sat 18 Jul | 19 | 5 |
| Fri 17 Jul | 26 | 6 |
| Thu 16 Jul | 23 | 8 |
| Wed 15 Jul | 20 | 8 |
| Tue 14 Jul | 25 | 5 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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