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Your Time. Your Story. Your Narrative.
Live players
7-day peak
479
All-time peak
479
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join NARASI ROLEPLAY INDONESIA is 12:00–20:00 UTC, when it averages 319 concurrent players — well clear of its 152-player round-the-clock average. It bites hardest at 15:00 UTC, averaging 430. Outside it the city empties: across 20:00–06:00 UTC it averages just 49 players, bottoming out at 00:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 151 players against 1,036 slots (15% full), and even its busiest moment of the week, 479 players, left 54% of the server free. It is also filling up: it averaged 165 players across 16 Oct–18 Oct, up 18% on the 140 it averaged across 12 Oct–14 Oct.
That peak of 479 makes NARASI ROLEPLAY INDONESIA the 153rd busiest of the 42,476 FiveM servers ViceHub tracked consistently this week — and the 4th busiest of the 60 established Indonesia servers we track.
NARASI ROLEPLAY INDONESIA loads 146 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 446 | 162 |
| Sat 17 Oct | 474 | 164 |
| Fri 16 Oct | 462 | 169 |
| Thu 15 Oct | 405 | 142 |
| Wed 14 Oct | 479 | 152 |
| Tue 13 Oct | 409 | 134 |
| Mon 12 Oct | 431 | 134 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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