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Combat Lab icon

Combat Lab

FiveM Combat Training Server.

combatpvpdeathmatchtrainingaim trainingsandbox
0/ 48

Live players

0% full

7-day peak

14

All-time peak

32

Last seen

Oct 19, 2026, 10:35 PM

Votes

0

Rating

—

Please join http://discord.gg/combatlab and get the required roles to join.

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How busy is Combat Lab?

We count the players on this server every five minutes and keep the history.

Busiest hours
10:00–15:00 UTC
Usual players when active
1
Peak this week
14 of 48 · 29% full
Rank by peak players
Top 9%
Framework
Qbox
Resources
122

The window to join Combat Lab is 10:00–15:00 UTC, when it averages 2 concurrent players — well clear of its 1-player round-the-clock average. It bites hardest at 11:00 UTC, averaging 3. Outside it the city empties: across 18:00–02:00 UTC it averages just 1 player, bottoming out at 23:00 UTC on 0, so an off-peak login means an all-but-empty server.

Its 48 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 14 — 29% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 269% of each other, so this is a settled population rather than a spike.

That puts Combat Lab ahead of 91% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood Combat Lab runs Qbox with 122 resources loaded — a moderate build, using pma-voice for voice and ox_inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

Combat Lab daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct81
Sat 17 Oct51
Fri 16 Oct61
Thu 15 Oct103
Wed 14 Oct141
Tue 13 Oct121
Mon 12 Oct71

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

0714▲ 14
Oct 12, 10 PM2,016 observationsOct 19, 10 PM

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Players0 / 48
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Resources122
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Matched on Australia, game type and a comparable player count — not just the biggest servers on the network.

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  • 88 RP | Fresh Economy | Drugs | Gangs | Heists | Skill Levels | Active Staff | AU4/128peak 40
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When is Combat Lab busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

Combat Lab average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:0013
01:0003
02:0016
03:0015
04:0015
05:00314
06:00210
07:0028
08:0027
09:0016
10:0039
11:00312
12:0039
13:00210
14:0028
15:0016
16:0013
17:0014
18:0014
19:0014
20:0014
21:0014
22:0003
23:0001