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**Armoured Convoys That Patrol Your Map** Armoured trucks wander the city under guard, spawning automatically up to a cap you control via the config.
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A lightweight and reliable in-game fleet management system built for job bosses. Assign, revoke, track and return vehicles for any department — police, EMS, mechanics, businesses, restaurants and more — with a clean UI and full control, entirely in-game.
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Overview
Vehicle Assignment Script v2 turns job vehicle control into a simple boss workflow. Bosses interact with a configured point (example: office PC) to open a modern UI where they can view assigned vehicles, check if they are currently out, and manage returns with cooldown protection.
To assign a vehicle to an employee, the boss must first purchase that vehicle as an available unit. Only purchased vehicles can be assigned.
Key Capabilities
Boss UI Control Panel
Interact with a boss menu location (PC/desk/spot) and open a dedicated UI for fleet control. Clean workflow, zero database editing.
Vehicle Availability Requirement
Vehicles must be purchased in advance. Only available vehicle units can be assigned to employees.
Per-Job Configuration (Any Department)
Configure any job with its own label, boss role, minimum grade requirement, vehicle list, and dedicated boss menu location.
Multiple Garages & NPC Points
Add unlimited garage points per job: NPC interaction location, ped model, interaction distance, and multiple spawn positions.
Fleet Tracking & Status
See who has which vehicle and whether it is currently out. Bosses keep full visibility over the department fleet.
Return System (Personal & Boss)
Enable personal return for members, and boss return for leadership. Optional return cooldown included to prevent abuse.
Plate Generator & Vehicle Properties
Configurable plate prefix and digit length per job. Optional vehicle properties saving for consistent setups (extras / tuning).
Flexible Target & Integrations
Choose target type: qb-target / ox_target / draw markers. Built-in integration options for fuel, keys and notifications + Discord logging support.
Technical Requirements
FRAMEWORKS QBCore, ESX, QBox
DEPENDENCIES ox_lib
RECOMMENDED ox_target / qb-target (or draw markers)
Supported scripts
Society / Banking systems:
- qb-management/qbx_management
- qb-banking/qbx_banking
- Renewed-banking
- esx_addonaccount
- ns-banking
- nass_bossmenu
- kartik-banking
- fd_banking
- crm-banking
- okokBanking
- xrn-bossmenu
- wasabi_banking
- vms_bossmenu
- tgg-banking
- snipe-banking
- sd-multijob
- RxBanking
- qs-banking
- p_banking
Option that you can make it compatible with your banking/management script.
Vehicle keys:
- qb-vehiclekeys
- qbx_vehiclekeys
- Renewed-Vehiclekeys
- wasabi_carlock
- ps-vehiclekeys
- ox_vehiclekeys
- cd_garage
- mVehicle
- tgiann-hotwire
- vehicles_keys
- velia_carkeys
- wx_carlock
- many others
Option that you can make it compatible with your keys script.
Fuel System:
- cdn-fuel
- LegacyFuel
- lj-fuel
- ps-fuel
- qb-fuel
- qs-fuelstations
- Renewed-Fuel
- TAM_Fuel
- x-fuel
- okokGasStation
- ox_fuel
- Other
- Option that you can make it compatible with your fuel system.
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